Influence of virtual reality on postural balance and quality of life of pregnant women: controlled clinical trial randomized

Authors

  • Silvia Oliveira Ribeiro Universidade Federal do Rio Grande do Norte (UFRN)
  • Vanessa Patrícia Soares de Sousa Universidade Federal do Rio Grande do Norte (UFRN)
  • Elizabel de Souza Ramalho Viana Universidade Federal do Rio Grande do Norte (UFRN)

DOI:

https://doi.org/10.1590/1980-5918.030.S01.AO11

Abstract

Introduction: During pregnancy women undergo several transformations, which promote changes in their gravity center (GC) and can result in postural and balance changes. Objective: To evaluate the influence of Nintendo WiiFit Plus® on postural balance and quality of life of pregnant women in the third trimester. Methods: 250 pregnant women enrolled through a non-probabilistic sampling process. The sample consisted of 32 women selected according to the eligibility criteria (nulliparity; low-risk pregnancy, absence of musculoskeletal disorders or surgical procedures in the spine, pelvis, hip or knee), musculoskeletal disorders, allocated as follows: 17 pregnant women in the control group (CG) and 15 pregnant women in the experimental group (EG). The intervention was performed in 12 sessions of 30 minutes each, three times a week. Sociodemographic and obstetric data were presented as median and interquartile range (25% - 75%). A comparison of the relative values of variables before and after the exercise program was performed using the 2x2 ANOVA test (5% significance level). Results: There were no significant statistical differences in variables related to postural balance (P > 0.06) and quality of life (P > 0.13). Conclusion: The use of Nintendo WiiFit Plus games was not able to promote improvement in postural balance and quality of life of the pregnant women studied.

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Published

2017-11-30

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Original Article

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